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Wuthering Waves · Resonators

Augusta

Ephor of Septimont. The undying sun eternally ablaze, and a banner under which defeat does not exist. She comes. She sees. She conquers. With blade held high, she awaits the next challenger or the fate that claims it cannot be defied.

SSRElectroBroadbladeMain Damage DealerHeavy Attack DMGDMG Amplification
Materials & farming guide
Augusta role card art

Base stats

Computed growth from the game data: slide to any level. Values are the resonator’s own, before any equipment.

90
StatBaseAt level 90
HP82410,300
ATK37463
DEF911,112
Crit. Rate5%5%
Crit. DMG150%150%
Tune Break Boost00

Skills

Every combat skill, with the scaling values the game computes for each level.

Normal Attack

Hunter's Path

Basic Attack

Perform up to 4 consecutive attacks, dealing Electro DMG.

Heavy Attack - Steelclash

Consume STA to attack the target, dealing Electro DMG. Press Normal Attack shortly after performing Heavy Attack to perform Basic Attack Stage 2.

Mid-air Attack

Consume STA to perform Plunging Attack from mid-air, dealing Electro DMG.

Dodge Counter

Press Normal Attack after a successful Dodge to attack the target, dealing Electro DMG.

Mid-air Dodge Counter

Press Normal Attack after a successful Mid-air Dodge to perform Plunging Attack at the cost of STA, dealing Electro DMG.

Heavy Attack - Thunderoar: Backstep

When Prowess is full, Heavy Attack - Steelclash is replaced with Heavy Attack - Thunderoar: Backstep, dealing Electro DMG and consuming all Prowess.

- While in action, release or press Normal Attack again within a certain period to perform Heavy Attack - Thunderoar: Spinslash.

- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.

Heavy Attack - Thunderoar: Spinslash

Augusta whirls and lashes out with her Broadblade, dealing Electro DMG.

Heavy Attack - Thunderoar: Uppercut

Press Jump when Prowess is full to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess.

If Prowess is full when casting Resonance Skill - Warrior's Blade, press Resonance Skill or Jump to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess.

If Prowess is full when casting Heavy Attack - Steelclash or Dodge Counter – Heavy Attack: Steelclash, release Normal Attack after a certain period or press Normal Attack or Jump again to perform Heavy Attack - Thunderoar: Uppercut, dealing, Electro DMG and consuming all Prowess.

Dodge Counter - Heavy Attack: Steelclash

When Prowess is full, Dodge Counter is replaced with Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG.

Dodge Counter - Thunderoar: Backstep

When Ascendancy is full, press Normal Attack following a successful Dodge on the ground to cast Dodge Counter - Thunderoar: Backstep in place of Dodge Counter and Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG.

- Release or press Normal Attack again within a certain period into the action to perform Heavy Attack - Thunderoar: Spinslash.

- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.

Prowess

Augusta can hold up to 100 points of Prowess.

- Prowess is obtained when Basic Attack, Heavy Attack - Steelclash, Mid-air Attack, Mid-air Dodge Counter, Resonance Skill - Warrior's Blade, Dodge Counter, or Dodge Counter - Heavy Attack: Steelclash deals damage.

- Prowess is fully restored when casting Intro Skill - Stride of Goldenflare.

Level10
Stage 1 DMG57.46%
Stage 2 DMG67.00%*2
Stage 3 DMG65.61%*3
Stage 4 DMG64.63%*3
Heavy Attack: Steelclash DMG46.39%*3
Mid-air Attack DMG59.65%*2
Dodge Counter DMG67.00%*2
Mid-air Dodge Counter DMG59.65%*2
Heavy Attack: Steelclash STA Cost20
Mid-air Attack STA Cost30
Mid-air Dodge Counter STA Cost30
Heavy Attack - Thunderoar: Backstep DMG53.68%
Heavy Attack - Thunderoar: Spinslash DMG141.72%*3
Heavy Attack - Thunderoar: Uppercut DMG178.93%*2
Dodge Counter - Heavy Attack: Steelclash DMG46.39%*3
Dodge Counter - Thunderoar: Backstep DMG53.68%
Heavy Attack - Thunderoar: Spinslash STA Cost20
Heavy Attack - Thunderoar: Uppercut STA Cost20

Resonance Skill

Warrior's Blade

Augusta leaps and slams down her Broadblade, dealing Electro DMG.

Level10
Skill DMG218.70%*3
Cooldown15
Concerto Regen10

Resonance Liberation

Sunward Conquest

Resonance Liberation - Sword of Eternal Oath

Press and release Resonance Liberation to cast this skill. Augusta will sweep her Broadblade forward, dealing Electro DMG, considered as Heavy Attack DMG.

Resonance Liberation - Sublime is the Sun

When Majesty reaches 2 stacks, hold Resonance Liberation to cast Resonance Liberation - Sublime is the Sun. Casting Resonance Liberation - Sublime is the Sun costs no Resonance Energy but 2 stacks of Majesty instead.

- When casting Resonance Liberation - Sublime is the Sun, Augusta generates the Ruler's Realm and enters the Sworn Allegiance state for 7s. Within this duration, time is temporarily stopped, and Resonator switching is disabled. Only Sublime is the Sun - Sunborne, Sublime is the Sun - Everbright Protector, and Dodge can be performed in the Sworn Allegiance state. Mid-air Attack is available while airborne.

- In the Sworn Allegiance state, press or hold Normal Attack to cast Sublime is the Sun - Sunborne. Augusta can walk on water without consuming STA in this state.

- Performing environmental, gameplay, or other interactions ends Sworn Allegiance without triggering Sublime is the Sun - Everbright Protector.

Sublime is the Sun - Sunborne

Deal Electro DMG, considered as Heavy Attack DMG. After casting Sublime is the Sun - Sunborne 9 times, press Normal Attack or Resonance Liberation to perform Sublime is the Sun - Everbright Protector.

Sublime is the Sun - Everbright Protector

Deal Electro DMG, considered as Heavy Attack DMG. Casting Sublime is the Sun - Everbright Protector ends the Sworn Allegiance state and consumes all stacks of Crown of Wills later. All other Resonators in the team will be made to leave the field.

- When Sworn Allegiance ends, Sublime is the Sun - Everbright Protector is automatically cast.

- During Sworn Allegiance, hold Resonance Liberation to cast Sublime is the Sun - Everbright Protector early.

Ruler's Realm

- Ruler's Realm lasts for 30s.

- When Resonators in the team cast Intro Skill within Ruler's Realm, they gain a shield equal to 650 + 5% of Augusta's Max HP for 10s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.

Majesty

Augusta can hold up to 2 stacks of Majesty.

- 1 stack of Majesty is obtained when casting Resonance Skill - Undying Sunlight: Plunge.

- 1 stack of Majesty is obtained when other Resonators in the team cast Outro Skill under the effect of Augusta's Outro Skill - Battlesong of the Unyielding.

Level10
Resonance Liberation - Sword of Eternal Oath DMG32.99%*2+131.94%*3+32.99%*2+571.7%
Sublime is the Sun - Sunborne DMG119.29%
Sublime is the Sun - Everbright Protector DMG238.58%+894.65%+5.97%*10
Resonance Liberation - Sword of Eternal Oath Cooldown25
Resonance Liberation - Sword of Eternal Oath Resonance Cost125
Resonance Liberation - Sword of Eternal Oath Concerto Regen20
Resonance Liberation - Sublime is the Sun Cooldown25
Sublime is the Sun - Everbright Protector Cooldown3

Inherent Skill

Glory's Favor

When Augusta deals damage, she gains a shield equal to 350 + 2.5% of her Max HP for 5s, triggered once every 0.5s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.

Inherent Skill

Blazing Valor

When Augusta is out of combat for over 4s, she gains the following effects that can be triggered once every 4s:

- If Majesty is less than 1 stack, restore 1 stack.

- Fully restore Crown of Wills.

Intro Skill

Stride of Goldenflare

Deal Electro DMG.

Level10
Skill DMG99.41%*2
Concerto Regen10

Forte Circuit

Call Me By the Sun

Resonance Skill - Undying Sunlight: Strike

When Ascendancy is full, Resonance Skill - Warrior's Blade is replaced with Resonance Skill - Undying Sunlight: Strike, dealing Electro DMG.

- Press Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.

- Resonance Skill - Undying Sunlight: Strike can be re-cast shortly after being interrupted.

- Resonance Skill - Undying Sunlight: Leap can be cast some time again after being interrupted.

- Can be cast mid-air.

Resonance Skill - Undying Sunlight: Leap

Deal Electro DMG.

- Press Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Plunge.

- Resonance Skill - Undying Sunlight: Leap can be re-cast shortly after being interrupted.

- Resonance Skill - Undying Sunlight: Plunge can be cast some time again after being interrupted.

- Can only be cast mid-air.

Resonance Skill - Undying Sunlight: Plunge

Consume all Ascendancy to cast this skill, dealing Electro DMG, considered as Heavy Attack DMG.

- Casting this skill grants 1 stack of Majesty.

- Can only be cast mid-air.

Dodge Counter - Undying Sunlight: Strike

When Ascendancy is full, press Resonance Skill after a successful ground Dodge or press Normal Attack or Resonance Skill after successful Mid-air Dodge to cast Dodge Counter - Undying Sunlight: Strike, dealing Electro DMG, considered as Resonance Skill DMG.

- Press Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.

- Resonance Skill - Undying Sunlight: Leap can be cast again some time after being interrupted.

Ascendancy

Augusta can hold up to 100 points of Ascendancy.

- Ascendancy is obtained when Normal Attacks deal damage.

- Casting Intro Skill - Stride of Goldenflare restores 20% Ascendancy.

- Casting Resonance Skill - Warrior's Blade restores 10% Ascendancy.

- Casting Resonance Liberation - Sword of Eternal Oath restores 40% Ascendancy.

Level10
Resonance Skill - Undying Sunlight: Strike DMG139.17%*2
Resonance Skill - Undying Sunlight: Leap DMG222.67%+27.84%*2
Resonance Skill - Undying Sunlight: Plunge DMG86.59%+779.24%
Mid-air Dodge Counter - Undying Sunlight: Strike DMG139.17%*2
Resonance Skill - Undying Sunlight: Plunge Concerto Regen7
Resonance Skill - Undying Sunlight: Strike STA Cost10
Resonance Skill - Undying Sunlight: Leap STA Cost10

Inherent Skill

Skillful Cooking

Has a chance to produce special dishes when cooking.

Outro Skill

Battlesong of the Unyielding

The next Resonator switched onto the field gains the following effects for 14s, which end immediately if they are switched out:

- Gain 15% DMG Amplification for all Attributes.

- Casting Outro Skill grants 1 stacks of Majesty and 1 stacks of Crown of Wills to Augusta.

Crown of Wills

Each stack grants 15% Electro DMG Bonus, up to 1 stack. When Resonance Liberation - Sublime is the Sun: Everbright Protector ends, all stacks of Crown of Wills are removed.

Tune Break

Tune Break: Broadblade

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Skill tree

Passive nodes, unlocked with materials.

Crit. Rate+

Crit. Rate increased by 1.20%.

ATK+

ATK increased by 1.80%.

ATK+

ATK increased by 1.80%.

Crit. Rate+

Crit. Rate increased by 1.20%.

Crit. Rate+

Crit. Rate increased by 2.80%.

ATK+

ATK increased by 4.20%.

ATK+

ATK increased by 4.20%.

Crit. Rate+

Crit. Rate increased by 2.80%.

Resonance chain

The six sequence nodes, unlocked with duplicates of the resonator.

  1. Stained in Scorched Earth

    - Each stack of Crown of Wills additionally increases Augusta's Crit. DMG by 15%.

    - The max stack of Crown of Wills is increased to 2.

    - Casting Intro Skill - Stride of Goldenflare now grants 1 stacks of Crown of Wills.

    - Resonance Skill - Undying Sunlight: Strike, Resonance Skill - Undying Sunlight: Leap, and Resonance Skill - Undying Sunlight: Plunge are now immune to interruption.

  2. Cleansed in Crimson War

    - Crown of Wills provides additional effects: Each stack increases Augusta's Crit. Rate by 20%.

    - For every 1% of Crit. Rate over 100%, Augusta gains 2% Crit. DMG increase, up to 100%.

  3. Forged in Rot and Ruin

    The following skills have their DMG Multiplier increased by 25%:

    - Heavy Attack - Thunderoar: Backstep, Dodge Counter - Thunderoar: Backstep, Heavy Attack - Thunderoar: Spinslash, Heavy Attack - Thunderoar: Uppercut.

    - Resonance Skill - Undying Sunlight: Plunge.

    - Resonance Liberation - Sublime is the Sun: Sunborne, Resonance Liberation - Sublime is the Sun: Everbright Protector.

  4. Ascent in Sun and Glory

    Casting Intro Skill - Stride of Goldenflare increases the ATK of all Resonators in the team by 20% for 30s.

  5. Unshaken in Wrathful Tides

    The Shield provided by Inherent Skill - Glory's Favor is increased by 50%.

  6. Engraved in Radiant Light

    - Augusta can now hold up to 4 stacks of Crown of Wills.

    - For every 1% of Crit. Rate over 150%, Augusta gains 2% Crit. DMG increase, up to 50%.

    - When Augusta performs Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, she obtains 2 stack of Crown of Wills. Augusta can only obtain 2 stacks of Crown of Wills every 1s via Engraved in Radiant Light.

    - While casting Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, Thunder Rage is triggered at the spot, dealing two instances of Electro DMG, with each instance equal to 100% of Augusta's ATK, considered as Heavy Attack DMG.

Profile

Who they are, and the reports the game files about them.

Birthday
Unknown
Gender
Female
Country
Rinascita
Influence
Septimont
Talent
Magnetism Before Light
Voice actors
Alix Wilton ReganHikasa YokoLee Ji HyeonMu Xueting

Augusta

Ephor of Septimont. The undying sun eternally ablaze, and a banner under which defeat does not exist.<br>She comes. She sees. She conquers.<br>With blade held high, she awaits the next challenger or the fate that claims it cannot be defied.

Resonance evaluation report

[Extracted from █████ Agon Participant Physical Report]

Name: Augusta

This contender's Resonance history dates back to early childhood, nearly concurrent with her age. It is speculated that she is a Congenital Resonator.

Contender Augusta's Tacet Mark is located on the back of her left hand. Upon activation, she can generate and manipulate a magnetic field with a radius of approximately ten meters, centered around herself. With increasing mastery of her Forte, she can freely control and reshape materials such as iron, cobalt, and nickel. However, based on both personal testimony and test data, her Forte appears to have reached its developmental ceiling, with the ten-meter radius marking its practical upper limit.

"A rare Congenital Resonator, but her Forte offers little more than minor support in combat, and might, at best, be described as 'unremarkable.' For someone like her to stand out in the Agon? That's about as likely as the sun rising at midnight. Pure fantasy." —From a medical examiner's notes

The Tacet Mark branded on the back of her hand since childhood was both a gift from above and a cruel joke. Her feeble Forte once bound her like shackles, but now, she has long since melted those chains away. Step by step, she climbs the stairs to the throne, proving to all that even one born of dust can shine with the brilliance of a blazing sun.

Overclock diagnostic report

[Ephor's Palace Annual Medical Report—Access Verified]

The subject's waveform graph shows elliptical fluctuations. The Time Domain pattern is regular, and no signs of abnormal fluctuations are observed. The test results fall within the normal phase range.

Resonant Criticality: This subject has a minimal risk of Overclocking. Based on waveform intensity, Overclocking potential is also ruled out.

Records indicate no history of Overclocking, and psychological counseling is currently deemed unnecessary.

"Every time we do this, it feels like checking your height as a grown woman, which is... a bit awkward..."

"But when it gets to the physical tests, you never fail to surprise. Well, more like shock whoever designed the test equipment..."

"Haha, is that so?"

Stories

The Whisper

"Clang!"

As the sword was struck from her hand, the girl's consciousness was also cast into chaos.

Heat pulsed through her limbs. Then, numbness. Nerves stretched too tight snapped one by one, plunging her into a cold, silent dark.

She no longer remembered how many times she had been knocked down. She didn't know how many more times she would have to get back up.

Fear began to take root in her chest. It wrapped around her unraveling will like a cocoon spun of silk.

She was scared. Scared she'd collapse before achieving anything. Scared she'd fall on a path with no way back.

"Accept this feeling, Augusta..."

That voice rang in her ear, cutting through the dark like a match struck in a void.

"Learn fear. Learn dread. This is your very first lesson..."

"Learn to accept your weakness. Only by knowing weakness can you understand strength."

"Only by tasting defeat can you grasp the worth of power..."

"The path of glory wasn't paved for you. But if you reach its end, no one will care whose name you bore at the start."

"The will to become a hero... That alone is enough to begin becoming one..."

"So walk the path, Augusta... You have no other choice. And you need no other choice."

"Don't chase the light like a moth. Be the blazing sun no one dares to look at."

"Now rise, Augusta."

The whisper tore through the cocoon of fear, leaving her bare again in the freezing dark.

The cold stung what little will she had left, and then—

She stood.

Her legs shook. One foot dragged behind the other. She reached for her sword. Picked it up.

And once more, she challenged the Gladiator named Cato.

From that moment forward—

She wielded her very first victory like a blade, carving out her path to glory.

The Right of the Strong

Confront. Assess. Deliver the blow. Then came the verdict, the applause, and the cheers.

She ignored the burning gazes and turned to leave without a second glance.

Somewhere along the way, Augusta had lost all passion for victories that came too easily.

She wanted a whetstone. Someone who could sharpen her edge. But in all of Septimont, such opponents had grown scarce.

"Not enough... Still far from enough..."

"Two strikes to break their offense. One to crush their defense. One final blow to end it."

"An opponent of this level... I should've ended that fight in four moves..."

In the lounge, Augusta sat alone, reviewing the flaws in her performance.

"No need to rush, Augusta..."

"You already possess the mindset of the strong. That's good..."

"Searching for openings, scraping for chances—that's how the weak fight. For the strong, victory is never the goal. It's only the beginning."

As always, the whisper came.

It was like a mentor, patient yet firm. A persuasive elder who showed up to offer insight whenever she needed it the most.

"The strong...?" Augusta tightened her grip on her sword, uncertainty in her voice.

"Have I... really become one of them?"

"Without question, Augusta. You are no longer that helpless little girl."

"Drain every ounce of worth from the weak. Let the stronger ones become your fuel."

"Climb the stairs their bodies build and take the throne meant for you..."

"...!"

As if a spike of ice pierced her spine, Augusta's eyes shot open.

"What is it, Augusta?"

"Nothing... I just..." She pressed a hand to her face, brow furrowed, trying to remember.

"I just... can't remember what today's opponent even looked like..."

A few days later, Augusta received an invitation to attend the underground pits. Once, she stood there as a Gladiator. Now, they welcomed her as an esteemed guest, seated among the nobles.

"Accept it, Augusta. Broaden your horizons. Only by stepping beyond that little cage can you rise to the summit of Septimont."

She had meant to decline. But in the end, she listened to the whisper. So she sat stiffly in a plush seat she wasn't used to, replying to upper-class small talk with polite phrases that didn't sound like her. Discomfort tugged at her, so she shifted her gaze to the arena below.

That's when she noticed, behind the iron bars, far more Gladiators than any standard match required.

"Augusta, our brightest star!" said the noble beside her. "Everyone hopes a worthy challenger will rise to meet you. Alas, we've yet to find one."

"So we've prepared something special. An Agon that no one has ever seen before. No rules, no limits. A huge free-for-all to the death!"

A strange unease stirred in Augusta's chest, slipping quietly into her blood.

"Look, Augusta! All those waiting to enter. They once fell to your blade. All of them."

"Now, they've been granted a second chance. To fight again. To earn the right to challenge you once more."

"And that right… belongs only to the last one standing."

A buzzing filled her head. She heard her blood pounding against her eardrums.

"Enjoy the show, Augusta…" The whisper murmured. "Enjoy the feast prepared for you. A right that only the strong possess…"

"The right… of the strong…"

Her murmur collided with the whisper's voice, two flints striking, and something inside her caught fire.

It ignited her blood. It ignited her doubts and the questions she had long held.

"No need for all that trouble…"

Her Tacet Mark flared on the back of her hand. A streak of wind cut through the air. Her sword flew straight into her grip.

The nobles gasped as Augusta rose from her seat and leapt down into the arena.

"If you wish to challenge me, you need no right!" She drove her sword into the ground, her voice ringing across the arena.

"If you share the same dream, then point your blade at the one you most want to defeat. Right now!"

At her words, the iron gates creaked open. Gladiators stepped in, one by one, encircling her.

In that instant, memories flooded Augusta's mind. She scanned the crowd. What seemed like nearly a hundred eyes stared her down. Not a single one was unfamiliar.

She remembered their names. Their moves. Their strengths. And their weaknesses.

She waited, calm and still, for the warhorn to sound.

That day, she was the last one standing in the arena. But she took no lives.

That day, she heard the roar of a thousand voices. But the whisper… was not among them.

The "Flawless" Hero

"Who is he?"

"Are you kidding? That's Ephor Magno! There's not a soul in Septimont who doesn't know him."

"Ephor..."

In the shadow of a street corner, Augusta took the last bite of her dry bread, her eyes fixed on the tall figure speaking in the square. He looked to be in his thirties. His features were chiseled like marble, yet softened by a warm, open smile. As his speech rose to its peak, he spread his arms wide. The crowd erupted in thunderous applause.

An undefeated champion of the public Agons. A once-in-a-generation Gladiator prodigy. He had slain seven Corrosauruses in the Sanguis Plateaus and returned alive, bathed in dragon's blood. They called him the "Dragon Slayer." At that time, tales of his deeds echoed throughout Septimont.

He listened to the people. Never turned away a plea. He ruled without greed. An Ephor chosen by the will of the masses. Many believed he would rise as the prophesied Hero of Heroes of their era.

To Augusta, that title had always felt distant and unreachable. But for the first time, she saw someone who might truly ascend to it.

A fire lit in her chest. Those feats she once thought exaggerated, those soul-stirring legends... Someone in her own lifetime had actually lived them. That meant her dream wasn't just a fantasy. It could be within her reach.

But slowly, that fire began to cool. She studied the man's face, her gaze lingering on that impeccably beautiful smile—

"Why couldn't someone that strong... save Fabianum?"

Not long after, Augusta stood face-to-face with that same man, those questions still heavy in her heart.

"Congratulations, young one. You've earned Arsinosa's blessing. You shall be crowned the new Champion."

On the medal platform, Augusta faced Magno as he prepared to pin the medal to her chest. But behind the smile he strained to maintain, she saw eyes dulled by weariness.

The hero she once imagined no longer stood there. Nor did the fire. The warrior once hailed as the Dragon Slayer was gone.

Augusta accepted the honor in silence. Then, just before stepping away, she whispered, low enough that only he could hear—

"Were those legends about you... ever true?"

He answered with the same silent smile.

Sometime later, a nameless Gladiator appeared in the underground pits. He wore a helm that concealed his face, and armor black as obsidian. He fought like a man with nothing to lose. Sought out only the strongest. No flourish. No dignity. He didn't fight for honor. He fought like he was hunting death.

"The Nameless" racked up wins at a terrifying pace, soon drawing Augusta's attention. Though she was already crowned Champion, she accepted his challenge.

The moment their blades met, she knew. Helm or not, it couldn't hide those same clouded, exhausted eyes.

She didn't know why a revered Ephor, a hero with nothing left to prove, would descend to the shadows to fight in a bloodstained cage. But in that moment, none of it mattered. All that mattered was the strong opponent before her and how to defeat him.

Steel clashed, again and again. Neither yielded an inch. To break the standoff, the Nameless's sword sparked with electricity. Arcs of crimson lightning danced along the blade. Lightning forged into a weapon. His ultimate strike, one meant to end it all.

And in that blinding flash, Augusta saw it. The legend. The warrior of the Sanguis Plateaus, lightning in hand, ripping through stormclouds and despair to bring hope to those behind him.

Her Tacet Mark flared on the back of her hand. She could never summon lightning like his. Her Forte was a whisper compared to his roar. But even so—

That faint flicker of resistance bent the lightning, just slightly.

And in that breath of an opening, Augusta struck with everything she had. One final swing.

After that day, the Nameless vanished from the pits. To the world, it was just another of Augusta's many victories. No one realized that a legend had quietly ended.

Some time later, on an otherwise ordinary day, Augusta received a letter. A handwritten invitation from the Ephor's Palace.

Throne of Thorns

"Before you ask all your 'whys'... allow me one question first."

"Are you... from Fabianum?"

"Yes."

"I thought so. To think an orphan from Fabianum would become the Champion of Septimont."

"Are you surprised?"

"No. Just... regretful."

In the reception room of the Ephor's Palace, Magno's signature smile had faded. Though barely a decade older than Augusta, his expression, in contrast to her youthful fire, resembled that of a man already at death's door.

"That strike of yours," he said suddenly, recalling their duel in the underground pit, "was beautiful. I doubt even my younger self could've parried it."

"Why… even though everyone calls you a hero," Augusta asked, "can I only see resignation in you?"

"I might have lived up to being a hero, but not to being Ephor."

"As a hero, I could answer the hopes of ten... a hundred, even a thousand. But as Ephor, I could not realize a single true vision for Septimont."

"You sit at the pinnacle of power. How can you claim to be powerless?"

"I do not make excuses for myself. When I first took this role, I truly believed I could carry the weight of a thousand hopes."

"But I can lie to myself, but not to reality. Young one... I knew who you were from the very beginning. The day you were brought to Septimont, I knew you were the last survivor of Fabianum."

"Your existence was a blade hanging over me. And the day you became Champion… that blade finally fell. I could no longer hide from the mistake I made—turning a blind eye to Fabianum's fall, just to preserve my own pitiful crown."

"Are you telling me this out of guilt?"

"Maybe. Or maybe… hope." Magno rose and took out a glass from a drawer hidden beneath the desk.

"The crown gave me immense power, but it also turned me into a coward. I am no longer the hero Septimont needs." He raised the empty glass toward her. "Wear the crown, Augusta. You've defeated every opponent you can see. Now it's time to face the ones you can't."

"And you think I'm worthy just because I beat you?"

"No. Nothing so shallow." Magno shook his head. "It's because I heard your name. From the heights of Septimont to its depths, from gilded halls to humble alleyways. Regardless of wealth, strength, class, or creed, the people have been connected by just one name. And I believe, one day, that connection will become the new force that drives Septimont forward."

"I tested the weight of that name with my own sword. That... is the last thing I could offer as Ephor."

"Even if your bones are burned to ash, do not go gentle into that false night." For the briefest moment, through the rim of his glass, a flicker of fire returned to Magno's eyes.

Later that night, the cleaning servants found Magno seated upon the Ephor's throne. His face was pale, lips purple. Poison, they said. A shattered glass lay at his feet, the spilled liquid glistening as it streamed down the steps.

Some said it was the work of rivals.

Others said it was the Senate's gift. An elegant death in a glass.

But most agreed that Septimont needed a new "hero."

And just as Magno had foretold, Augusta's name began to spread across Septimont like a wind.

Spring gave way to autumn, and the Ephor's throne welcomed its new occupant.

Augusta stood where she once had only looked up. She gazed at the throne of thorns that had devoured so many heroes. She thought of Magno on that final night. And in her mind, she saw him raising his glass to the one who would one day sit here, and drinking deeply from the poison.

Augusta didn't have many complicated thoughts in her mind. She hadn't borne hatred toward anyone. She had seen darkness for herself, but she also knew what light looked like.

Her thoughts were simple—

Only one who surpasses all heroes can be called a Hero of Heroes.

And the throne's thorns were just another trial to overcome.

She took her seat and, with steady hands, placed both the shackle and the crown upon her head.

"Ephor Augusta, a message from the Senate. The Senators request an audience... to discuss urgent matters." The herald bowed before the throne.

"Very well," Augusta said, smiling.

She was eager to meet these "opponents" beyond the arena.

"Lead the way."

One Day, In the Arena...

For Augusta, life as a Hero of Heroes was not so different from before.

When the brief celebrations ended, the mountain of paperwork still remained. However long the thrill of victory lasted, it would always be swept away by the quiet tide of daily life.

But Augusta didn't mind uneventful days like these. The Agons still roared with passion. No matter the era, Septimont remained a nation that burned with fervor.

Everything was moving toward a brighter future. Everyone was moving forward.

And yet, Augusta still had one small worry.

As Septimont's Ephor, she was more than ready to envision a shining future for her people. But as Augusta, she found herself lingering at the footnote of her own story.

From childhood to now, she had walked the path of glory. And now, she stood at its end.

She had fulfilled the ancient prophecy and become the Hero of Heroes she once looked up to.

She had met those destined to walk beside her and overcome trials she once thought impossible.

If one were to write a tale to be passed down through the ages, this might well be its conclusion. The final chapter of Hero of Heroes, Augusta.

A perfect ending. One that left no room for regret.

But life is not a play. It doesn't end just because the climax has passed.

She had to wonder, and she wanted to wonder—

When Septimont no longer needed Augusta, when this land began to give birth to new legends—

When this story truly came to an end... What could she become next?

With that question nagging at her, Augusta slipped away from the Ephor's Palace.

She didn't choose a direction. She let her instincts lead.

As she wandered, she kept thinking—

Should she pursue even greater strength? Seek out new, formidable foes? Explore lands beyond Septimont? Or perhaps, when all was settled, lay down her sword and live out a quiet, contented life?

So many possibilities. So many roads stretched out before her.

By the time Augusta came back to herself, she realized she had walked to the arena. The place that held so many of her memories.

Today was a rest day. The arena, for once, stood empty.

No, not completely empty.

As if drawn by some silent agreement, someone else had wandered in as well.

{Male=His;Female=Her} eyes met Augusta's. And they both smiled, as if sharing a secret known only to the two of them.

Just like that, all of Augusta's worries melted away.

She didn't have the answer yet. But she still had time to find it.

There was no need to rush.

"It's been a while since I've stretched properly…"

"Well, my dear friend—"

"How about a long-overdue spar?"

Outfits

Bearer of Legend

Armor that gleams over blood and sand, forged from the strongest iron in all of Septimont. When the blazing sun strikes its surface, its brilliance reveals splendor's true face.

More resonators

Continuing through the roster in order (browsing, not team picks).

Game data updated Oct 26, 2026