Genshin Impact · Weapons
Symphonist of Scents

Lore
An elegantly built polearm, said to have been a conductor's baton wielded by a great musician to bridge tune and taste.
Seasoned Symphony
The passive every copy of the weapon carries, one line per refinement rank.
Rank 1
ATK is increased by 12%. When the equipping character is off-field, ATK is increased by an additional 12%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 32% for 3s. This effect can be triggered even if the equipping character is off-field.
Rank 2
ATK is increased by 15%. When the equipping character is off-field, ATK is increased by an additional 15%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 40% for 3s. This effect can be triggered even if the equipping character is off-field.
Rank 3
ATK is increased by 18%. When the equipping character is off-field, ATK is increased by an additional 18%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 48% for 3s. This effect can be triggered even if the equipping character is off-field.
Rank 4
ATK is increased by 21%. When the equipping character is off-field, ATK is increased by an additional 21%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 56% for 3s. This effect can be triggered even if the equipping character is off-field.
Rank 5
ATK is increased by 24%. When the equipping character is off-field, ATK is increased by an additional 24%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 64% for 3s. This effect can be triggered even if the equipping character is off-field.
Stats
Computed growth from the game data: slide to any level or ascension phase. Every stat is the weapon’s own.
- Base ATK608
- CRIT DMG66.2%
Ascension
What each phase costs and what it adds, read from the game data.
Total from Lv. 0 to Lv. 90
Transoceanic Pearl ×15
Drop of Tainted Water ×23
Dross of Pure Sacred Dewdrop ×5
Sublimation of Pure Sacred Dewdrop ×14
Transoceanic Chunk ×23
Scoop of Tainted Water ×27
Spring of Pure Sacred Dewdrop ×14
Xenochromatic Crystal ×27
Newborn Tainted Hydro Phantasm ×41
Essence of Pure Sacred Dewdrop ×6
Mora ×225,000
Unlocks level 40
- Base ATK+31
Transoceanic Pearl ×3
Drop of Tainted Water ×5
Dross of Pure Sacred Dewdrop ×5
Unlocks level 50
- Base ATK+62
Transoceanic Pearl ×12
Drop of Tainted Water ×18
Sublimation of Pure Sacred Dewdrop ×5
Unlocks level 60
- Base ATK+93
Transoceanic Chunk ×9
Scoop of Tainted Water ×9
Sublimation of Pure Sacred Dewdrop ×9
Unlocks level 70
- Base ATK+125
Transoceanic Chunk ×14
Scoop of Tainted Water ×18
Spring of Pure Sacred Dewdrop ×5
Unlocks level 80
- Base ATK+156
Xenochromatic Crystal ×9
Newborn Tainted Hydro Phantasm ×14
Spring of Pure Sacred Dewdrop ×9
Unlocks level 90
- Base ATK+187
Xenochromatic Crystal ×18
Newborn Tainted Hydro Phantasm ×27
Essence of Pure Sacred Dewdrop ×6
More weapons
Continuing through the catalogue in order (browsing, not recommendations).

Fractured Halo
Polearm

Bloodsoaked Ruins
Polearm

Disaster and Remorse
Polearm

Shattered Moon - Sublimation
Polearm

Starlight of Fylkir - Sublimation
Polearm

Dragon's Bane
Polearm
Game data updated Oct 25, 2026