Genshin Impact · Weapons
Range Gauge

Lore
A measuring instrument that you can rarely find nowadays. It is capable of firing arrows.
Masons' Ditty
The passive every copy of the weapon carries, one line per refinement rank.
Rank 1
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Rank 2
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 4% ATK and 8.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Rank 3
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 5% ATK and 10% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Rank 4
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 6% ATK and 11.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Rank 5
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 7% ATK and 13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Stats
Computed growth from the game data: slide to any level or ascension phase. Every stat is the weapon’s own.
- Base ATK565
- ATK %27.6%
Ascension
What each phase costs and what it adds, read from the game data.
Total from Lv. 0 to Lv. 90
Transoceanic Pearl ×10
Drop of Tainted Water ×15
Fragment of an Ancient Chord ×3
Chapter of an Ancient Chord ×9
Transoceanic Chunk ×15
Scoop of Tainted Water ×18
Movement of an Ancient Chord ×9
Xenochromatic Crystal ×18
Newborn Tainted Hydro Phantasm ×27
Echo of an Ancient Chord ×4
Mora ×150,000
Unlocks level 40
- Base ATK+26
Transoceanic Pearl ×2
Drop of Tainted Water ×3
Fragment of an Ancient Chord ×3
Unlocks level 50
- Base ATK+52
Transoceanic Pearl ×8
Drop of Tainted Water ×12
Chapter of an Ancient Chord ×3
Unlocks level 60
- Base ATK+78
Transoceanic Chunk ×6
Scoop of Tainted Water ×6
Chapter of an Ancient Chord ×6
Unlocks level 70
- Base ATK+104
Transoceanic Chunk ×9
Scoop of Tainted Water ×12
Movement of an Ancient Chord ×3
Unlocks level 80
- Base ATK+130
Xenochromatic Crystal ×6
Newborn Tainted Hydro Phantasm ×9
Movement of an Ancient Chord ×6
Unlocks level 90
- Base ATK+156
Xenochromatic Crystal ×12
Newborn Tainted Hydro Phantasm ×18
Echo of an Ancient Chord ×4
More weapons
Continuing through the catalogue in order (browsing, not recommendations).

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Sequence of Solitude
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Snare Hook
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Rainbow Serpent's Rain Bow
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Jade Vista
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Game data updated Oct 25, 2026