Genshin Impact · Weapons
Cashflow Supervision

Lore
A floating device that can monitor certain phenomena. It was picked up and modified to serve other purposes following its abandonment.
Golden Blood-Tide
The passive every copy of the weapon carries, one line per refinement rank.
Rank 1
ATK is increased by 16%. When current HP increases or decreases, Normal Attack DMG is increased by 16%, Charged Attack DMG is increased by 14%, and Stellar-Conduct DMG is increased by 14% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 8%.
Rank 2
ATK is increased by 20%. When current HP increases or decreases, Normal Attack DMG is increased by 20%, Charged Attack DMG is increased by 17.5%, and Stellar-Conduct DMG is increased by 17.5% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 10%.
Rank 3
ATK is increased by 24%. When current HP increases or decreases, Normal Attack DMG is increased by 24%, Charged Attack DMG is increased by 21%, and Stellar-Conduct DMG is increased by 21% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 12%.
Rank 4
ATK is increased by 28%. When current HP increases or decreases, Normal Attack DMG is increased by 28%, Charged Attack DMG is increased by 24.5%, and Stellar-Conduct DMG is increased by 24.5% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 14%.
Rank 5
ATK is increased by 32%. When current HP increases or decreases, Normal Attack DMG is increased by 32%, Charged Attack DMG is increased by 28%, and Stellar-Conduct DMG is increased by 28% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 16%.
Stats
Computed growth from the game data: slide to any level or ascension phase. Every stat is the weapon’s own.
- Base ATK674
- CRIT Rate22.1%
Ascension
What each phase costs and what it adds, read from the game data.
Total from Lv. 0 to Lv. 90
Transoceanic Pearl ×15
Old Operative's Pocket Watch ×23
Broken Goblet of the Pristine Sea ×5
Wine Goblet of the Pristine Sea ×14
Transoceanic Chunk ×23
Operative's Standard Pocket Watch ×27
Silver Goblet of the Pristine Sea ×14
Xenochromatic Crystal ×27
Operative's Constancy ×41
Golden Goblet of the Pristine Sea ×6
Mora ×225,000
Unlocks level 40
- Base ATK+31
Transoceanic Pearl ×3
Old Operative's Pocket Watch ×5
Broken Goblet of the Pristine Sea ×5
Unlocks level 50
- Base ATK+62
Transoceanic Pearl ×12
Old Operative's Pocket Watch ×18
Wine Goblet of the Pristine Sea ×5
Unlocks level 60
- Base ATK+93
Transoceanic Chunk ×9
Operative's Standard Pocket Watch ×9
Wine Goblet of the Pristine Sea ×9
Unlocks level 70
- Base ATK+125
Transoceanic Chunk ×14
Operative's Standard Pocket Watch ×18
Silver Goblet of the Pristine Sea ×5
Unlocks level 80
- Base ATK+156
Xenochromatic Crystal ×9
Operative's Constancy ×14
Silver Goblet of the Pristine Sea ×9
Unlocks level 90
- Base ATK+187
Xenochromatic Crystal ×18
Operative's Constancy ×27
Golden Goblet of the Pristine Sea ×6
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Game data updated Oct 27, 2026